I have written generic Point classes, line/line intersection algorithms and Layer administration code more times than I can remember. I don't like menial programming, so this is effectively my code library. But you can use it too!
The language used is Processing, which is a mostly-Java-syntax language. I hardly ever use Java-specific ninja code, so rewriting any of these snippets to your favourite language is less than a minute's worth of work, typically.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | // a generic Point implementation class Point { // coordinates and offsets private float x=0, y=0, ox=0, oy=0; // this is a "we acknowledge the cursor is close enough" value. private float threshold = 3; // drawing points may or may not benefit from showing the label, too. boolean showCoordinateText = true; // completely generic constructor Point(float _x, float _y) { x=_x; y=_y; } float getX() { return x+ox; } float getY() { return y+oy; } // set the coordinate values void setOffsets(float _ox, float _oy) { ox=_ox; oy=_oy; } // commit offset void commitOffsets() { x+=ox; ox=0; y+=oy; oy=0; } /** * Determine whether the cursor is close enough * to this point to treat it as hovering over it. */ boolean over(float _x, float _y) { return abs(x+ox-_x)<=threshold && abs(y+oy-_y)<=threshold; } /** * draw the point, as well as the coordinate as * text label, if requested based on showCoordinateText. */ void draw() { stroke(0); fill(255); ellipse(getX(),getY(),3,3); if(showCoordinateText) { fill(0); text(int(getX())+"/"+int(getY()),getX()+5,getY()+5); } } } |
Written and maintained by Mike "Pomax" Kamermans. All code snippets on this site are "do whatever you want with it" licensed.