I have written generic Point classes, line/line intersection algorithms and Layer administration code more times than I can remember. I don't like menial programming, so this is effectively my code library. But you can use it too!
The language used is Processing, which is a mostly-Java-syntax language. I hardly ever use Java-specific ninja code, so rewriting any of these snippets to your favourite language is less than a minute's worth of work, typically.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | // a generic Point implementation
class Point
{
// coordinates and offsets
private float x=0, y=0, ox=0, oy=0;
// this is a "we acknowledge the cursor is close enough" value.
private float threshold = 3;
// drawing points may or may not benefit from showing the label, too.
boolean showCoordinateText = true;
// completely generic constructor
Point(float _x, float _y) { x=_x; y=_y; }
float getX() { return x+ox; }
float getY() { return y+oy; }
// set the coordinate values
void setOffsets(float _ox, float _oy) { ox=_ox; oy=_oy; }
// commit offset
void commitOffsets() { x+=ox; ox=0; y+=oy; oy=0; }
/**
* Determine whether the cursor is close enough
* to this point to treat it as hovering over it.
*/
boolean over(float _x, float _y) {
return abs(x+ox-_x)<=threshold && abs(y+oy-_y)<=threshold;
}
/**
* draw the point, as well as the coordinate as
* text label, if requested based on showCoordinateText.
*/
void draw() {
stroke(0);
fill(255);
ellipse(getX(),getY(),3,3);
if(showCoordinateText) {
fill(0);
text(int(getX())+"/"+int(getY()),getX()+5,getY()+5);
}
}
} |
Written and maintained by Mike "Pomax" Kamermans. All code snippets on this site are "do whatever you want with it" licensed.